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3d Artist jobs in United Kingdom

Lead Technical Artist

CI Games

England
Remote
GBP 60,000 - 80,000
2 days ago
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Lead Technical Artist (Remote) - Unreal Engine

CI Games

England
Remote
GBP 60,000 - 80,000
2 days ago
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Senior Technical Artist - Pipelines, Tools & Performance

Cast Iron Games

Wakefield
On-site
GBP 80,000 - 100,000
Today
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Senior Technical Artist: Pipelines, Tools & Performance

Cast Iron Games

Wakefield
On-site
GBP 80,000 - 100,000
Today
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Technical Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Portsmouth
On-site
GBP 30,000 - 50,000
Today
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Senior Technical Artist — Shape AAA Pipelines & Performance

Games Jobs Direct

Oxford
Hybrid
GBP 100,000 - 125,000
2 days ago
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Senior Technical Artist — Shape Pipelines for AAA Art (Hybrid)

Games Jobs Direct

Oxford
Hybrid
GBP 100,000 - 125,000
2 days ago
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Senior Technical Artist: Open-World Real-Time Unreal Worlds

Epic Games

Manchester
On-site
GBP 100,000 - 125,000
2 days ago
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Senior Technical Artist — Open-World Real-Time Worlds

Epic Games

Manchester
On-site
GBP 100,000 - 125,000
2 days ago
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Games 3D Artist

Talentoom

Greater London
On-site
GBP 40,000 - 60,000
12 days ago

Senior Technical Artist: Animation

Rockstar Games

Greater London
On-site
GBP 60,000 - 80,000
4 days ago
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Senior Technical Artist: Animation Tools & Pipelines

Rockstar Games

Greater London
On-site
GBP 60,000 - 80,000
4 days ago
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Games 3D Artist — Create AAA Characters & Environments

Talentoom

Greater London
On-site
GBP 40,000 - 60,000
12 days ago

Senior Technical Artist - Unity UI & Visuals

Tripledot

Greater London
Hybrid
GBP 50,000 - 70,000
3 days ago
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Senior Technical Artist

Tripledot

Greater London
Hybrid
GBP 50,000 - 70,000
3 days ago
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Technical Artist – New Narrative Driven Experiences – Hybrid

Amiqus Games

Manchester
Hybrid
GBP 40,000 - 65,000
3 days ago
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Senior Technical Artist – Realistic Characters (Unity, Hybrid)

Amiqus Games

Manchester
Hybrid
GBP 40,000 - 65,000
3 days ago
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Senior Pipeline Technical Artist - Automation & Tools

Rockstar Games

Greater London
On-site
GBP 60,000 - 75,000
4 days ago
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Senior Unity Technical Artist — Visuals, UI & Performance

Tripledot Studios

Greater London
Hybrid
GBP 80,000 - 100,000
5 days ago
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Senior Technical Artist

Tripledot Studios

Greater London
Hybrid
GBP 80,000 - 100,000
5 days ago
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Senior Technical Artist - Multiple Projects.

Games Jobs Direct

Oxford
Hybrid
GBP 40,000 - 60,000
13 days ago

Senior Technical Artist — Shape Pipelines for AAA Art (Hybrid)

Games Jobs Direct

Oxford
Hybrid
GBP 40,000 - 60,000
13 days ago

Mid / Senior 3D Artist

Fallen Planet Studios

Sefton
On-site
GBP 35,000 - 50,000
16 days ago

Senior 3D Artist for VR Environments & Real-Time Rendering

Fallen Planet Studios

Sefton
On-site
GBP 35,000 - 50,000
16 days ago

AV Technician

Legends Global (Europe)

Aberdeen City
On-site
GBP 30,000 - 40,000
Yesterday
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Lead Technical Artist
CI Games
Remote
GBP 60,000 - 80,000
Full time
2 days ago
Be an early applicant

Job summary

A leading gaming company is looking for a Lead Technical Artist to shape the future of gaming. This role involves defining the studio's Technical Art vision, leading the art production pipeline, and mentoring a talented team. Candidates should have over 5 years of experience in Technical Art, particularly with 3D titles and Unreal Engine, along with exceptional leadership and communication skills. The company offers attractive remuneration, flexible remote work, and a diverse, inclusive workplace fostering collaboration and innovation.

Benefits

Attractive remuneration
Annual discretionary bonus
Generous wellbeing benefits
Professional development opportunities
Flexible schedules
Company events and merchandise

Qualifications

  • Proven track record in a lead role on 3D titles.
  • Strong understanding of composition, lighting, and colour theory.
  • Exceptional communication skills bridging creative and technical teams.

Responsibilities

  • Define and drive the studio's Technical Art vision.
  • Architect the entire art production pipeline.
  • Lead and mentor the Technical Art team.

Skills

Technical Art
Experience with Unreal Engine
Leadership skills
Communication skills
Knowledge of scripting languages
Art fundamentals

Education

5+ years of experience in Technical Art

Tools

Unreal Engine
Python
C++
Job description

Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we're seeking a talented and dedicated Lead Technical Artist to help us create ground-breaking experiences that captivate players worldwide.

A career at CI Games is about being federally group working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities:
Technical Vision & Strategy
  • Define and drive the studio's Technical Art vision, collaborating closely with the Head of Art and Technical Director to establish a cohesive visual and technical strategy.
  • Research, prototype, and champion cutting‑edge technologies, tools, and techniques to enhance visual quality and streamline production.
  • Establish and enforce performance and memory budgets for all art assets, ensuring the game runs দিয় smoothly without compromising artistic quality.
Pipeline & Workflow Leadership
  • Architect and oversee the entire art production pipeline in collaboration with the Artists, from asset creation in DCC software to final implementation in Unreal Engine.
  • Set the studio-wide standards for content creation, including shaders, materials, lighting, and VFX, ensuring they are efficient, scalable, and artist‑friendly.
  • Drive the development of custom tools and workflows that empower the art team to achieve their creative goals with maximum efficiency.
Team Leadership & Mentorship
  • Lead, mentor, and inspire the Technical Art team, fostering a culture of innovation, collaboration, and continuous improvement.
  • Act as the primary bridge between the art and engineering departments, translating artistic needs into technical requirements and vice‑versa.
  • Grow the capabilities of the technical art discipline within the studio by identifying talent, providing career guidance, and setting clear goals.
Key Requirements:
  • 5+ years of experience in Technical Art, with a proven track record in a lead role on 3D titles.
  • Expert‑level knowledge of modern game engines, particularly Unreal Engine, including its rendering pipeline, material editor, and profiling tools.
  • A strong artistic eye and a deep understanding of art fundamentals, including composition, lighting, and colour theory.
  • Demonstrated experience in designing and implementing art pipelines for characters, environments, and VFX.
  • Proven leadership mensorship skills, with the ability to build and guide a high‑performing technical art team.
  • Exceptional communication skills, with the ability to effectively bridge the gap between creative and technical teams.
Desirable
  • മ്പ experience with procedural content generation workflows (e.g., Houdini).
  • Deep expertise in a specialized area such as shader development, lighting, or performance optimization.
  • A passion for the Action‑RPG or Soulslike genres.
What we offer:
  • Attractive remuneration and annual discretionary bonus.
  • Generous benefits supporting your wellbeing.
  • Opportunities for professional development within a supportive and collaborative team.
  • Remote work with flexible schedules (core working hours 10am‑4pm CET), allowing you to work alongside talented individuals from around the world.
  • An opportunity to work with cutting‑edge technologies and stay at the forefront of the gaming industry.
  • A diverse and inclusive workplace that celebrates all backgrounds జర regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
  • Company events and wrap‑up parties, access to all games released by CI Games and company merchandise.
  • A chance to be part of something ground‑breaking as we shape the future of gaming.
Recruitment Process:
  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
  • Initial call with Talent Acquisition Specialist – During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call,(user usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and we share the same values.
  • We may or may not ask you to do the test – this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process losse present is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.

We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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