Job Description
We’re seeking an experienced Senior UX/UI Designer to join our dynamic product team, focused on enhancing online services and game development tools for game designers and LiveOps teams.
As a hands-on designer, you'll work closely with product managers, engineers, and stakeholders to craft intuitive, user-centric designs that improve both backend processes and the player experience. Reporting directly to the UX Product Design Director, you'll take ownership of both the UX and UI aspects of our projects, by creating and designing intuitive, elegant user experiences for our players and our internal games teams.
What You’ll Do:
- Collaborate within our cross-functional team, including product managers, engineers, and researchers, to translate business and user needs into thoughtful user experiences.
- Design and prototype responsive user interfaces that simplify complex processes and enhance the overall experience for game designers, LiveOps teams, and players.
- Drive design decisions from concept to final implementation, ensuring designs align with brand guidelines and maintain a cohesive user experience.
- Build and maintain scalable, reusable design assets and components within our growing design system in Figma.
- Conduct user testing with both internal stakeholders and external users, iterating based on feedback to refine and improve the design.
- Advocate for accessibility and ensure your designs meet accessibility standards by conducting relevant testing and offering inclusive solutions.
- Communicate and present your design vision effectively, actively seeking feedback and fostering a collaborative environment to find the best solutions.
What We’re Looking For:
- Experience: 5+ years in UX/UI design, with a portfolio showcasing both UX and UI work.
- Skills: Expertise in user experience design, design systems, prototyping tools, and the latest UI design trends.
- Collaboration: Strong communication skills and experience working within cross-functional, agile teams, with the ability to explain and justify design decisions to both technical and non-technical stakeholders.
- User-Centered Mindset: A keen understanding of user needs, with the ability to translate them into intuitive and effective design solutions.
- Problem Solving: A natural problem-solver who can take complex workflows and simplify them for both internal teams and end-users.
- Accessibility Knowledge: Familiarity with accessibility standards and best practices, with hands-on experience testing designs for inclusivity.
- Proactive: Highlight and address design issues, potential initiatives and project risks to ensure successful delivery.
Qualifications
Qualifications and skills
- 5+ years of UX/UI-related work experience.
- Figma is essential at a high level, basic experience with Miro, Jira, Confluence.
- Proven experience as a UX/UI Designer or related role, with a strong portfolio showcasing successful projects and designs.
- Solid understanding of user-centred design principles and practices, with a focus on enhancing internal user experiences.
- Demonstrated ability to gather user insights through various research methods like user interviews, surveys, and experiments.
- Experience working with tokenised design systems in figma.
- Visualising the users journey through workflows, storyboards and wireframes.
- Proven experience with applying design systems, style guides, and pattern libraries.
- Deep empathy for users and a commitment to advocating for their needs throughout the design process.
- Excellent communication skills, both written and verbal.
- Proactive and enthusiastic approach to work.
- Fluency in spoken and written English.
Nice to have
- Knowledge of the gaming industry and game development processes.
- Familiarity with agile development methodologies and ability to work within an iterative and fast-paced development environment.
- Understanding of content and gameplay creation process for games or experience in Unity/Unreal editors.
- Experience with creating vector graphics and icons.
- Familiarity with using Material design.
- Knowledge of HTML and CSS to assess the feasibility of your designs.
- Data visualisation skills.
- Interaction design and micro-animations.
Additional Information
What we offer:
- Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
- Access to wellbeing platform - Gympass for employees and family members.
- Online Polish and English language classes.
- Access to the pension scheme.
- Flexible working hours.
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
- Personal development opportunities and ability to work in a global environment.
- Work in a creative team with people full of passion for what they do.
We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.
Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.