Location: North Baddesley, Southampton, UK
Position Type: Full-Time Hybrid, Remote until late 2024
About the Role:
We are expanding our team and looking for a talented Senior Unity C# Programmer to contribute to the ongoing development and enhancement of Phasmophobia and future projects.
As a Senior Unity C# Programmer at Kinetic Games, you will be integral to the development of Phasmophobia, implementing new features, improving existing functionalities, and ensuring the game continues to deliver heart-pounding experiences. Working closely with a skilled team of designers, artists, and fellow programmers, you will utilize Unity and C# to bring innovative gameplay elements and enhancements to life. This role demands a high level of technical expertise, creativity, and a passion for game development.
Responsibilities:
• Lead the design and implementation of new game features and systems.
• Optimize and refine gameplay mechanics and codebase for better performance across all supported platforms.
• Collaborate with the design and art teams to realize the game vision, ensuring technical feasibility and fidelity.
• Drive the development of tools and workflows to streamline game production processes.
• Conduct code reviews and maintain high coding standards among the development team.
• Mentor junior programmers, fostering skill development and promoting best practices.
• Stay updated on the latest Unity engine developments and integrate innovative technologies.
Requirements:
• Degree in Computer Science, Game Development, or a related field.
• At least 5 years of professional Unity game development experience, with at least one shipped title.
• Proven track record of developing high-quality game features and systems.
• Strong foundation in object-oriented programming and software engineering principles.
• Experience with development and game optimization techniques for both low and high end PC hardware.
• Excellent problem-solving, debugging, and performance analysis skills.
• Familiarity with version control systems, preferably PlasticSCM.
• Effective communication and teamwork abilities, capable of working in a fast-paced, dynamic environment.
• A genuine passion for horror games and a desire to innovate within the genre.
• Eligibility to work in the UK.
Nice To Have:
• Experience developing for consoles (Xbox Series S/X & PS5 preferred)
• Previous experience working on multiplayer.
• Previous experience working with OpenXR/ XR Interaction Toolkit
• Knowledge of networked game programming, preferably with Photon Networking (PUN 2) and Unity Gaming Services
Benefits:
• Competitive salary.
• Company Pension Scheme.
• Regular social events.
• Hybrid working.
• Opportunity to travel to events such as GDC, Gamescom, Twitch Con EU & US, EGX.
• Work on an established and beloved horror game with a loyal fan base.
• Collaborative and supportive work environment.
• Be part of a growing passionate UK team.
• More Benefits to come as we expand such as health insurance, dental insurance, life insurance, Cycle to Work Scheme etc.
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.