Enable job alerts via email!

Junior Interactive Technical Artist

Cityscape Digital

Greater London

On-site

GBP 30,000 - 50,000

10 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An innovative firm is seeking a Junior Interactive Technical Artist to join its dynamic team. This exciting role focuses on balancing technical and artistic needs across various projects while supporting the production team. You will create bespoke tools and code, assist in optimizing performance, and contribute to delivering high-quality products and services. Ideal candidates will have a strong understanding of realtime application development, particularly in Unreal Engine, and a background in 3D CAD AEC workflows. Join a forward-thinking company where your contributions will directly impact the success of cutting-edge projects in the digital transformation space!

Qualifications

  • Bachelor’s degree in a relevant field or relevant work experience preferred.
  • Experience in realtime applications development and optimisation.

Responsibilities

  • Develop and document workflows to support the artists’ team.
  • Drive performance goals on projects and optimise scenes.
  • Assist in balancing technical and artistic requirements.

Skills

Optimisation and profiling for realtime applications

3D CAD AEC workflows

E2E delivery of realtime applications in Unreal

Creating pipeline optimisation tools

Blueprint / C++ logic

Education

Bachelor’s degree in a relevant field

Tools

Unreal Engine

Rhino

Revit

3ds Max

Houdini

Job description

Job Description

Junior Interactive Technical Artist

Role: Junior Interactive Technical Artist

Role type: FTE

Department: Digital Transformation

Notice Period: 1 week during probation, 4 weeks thereafter

Probation period: 3 months

We are looking for an Unreal Junior Technical Artist to join our expanding team. The role is focused on balancing technical and artistic requirements on multiple projects and supporting the core production team by creating and disseminating bespoke tools and code, assisting with achieving performance goals, and contributing to the delivery of our products and services at the highest possible quality level.

Key requirements:

  1. Working understanding of general principles of optimisation and profiling for realtime applications
  2. Knowledge of 3D CAD AEC workflows - experience in working with Rhino, Revit, 3ds models
  3. Experience in E2E delivery of realtime applications in Unreal
  4. Experience in creating pipeline optimisation tools
  5. Blueprint / C++ logic

Desirable:

  1. Experience in Architecture, Engineering & Construction is desirable, but not a requirement
  2. Houdini
  3. VR/XR experience
  4. Experience with Unreal MRQ, and setting up cameras for cinematic rendering
  5. Editor Scriptable Tools

Qualifications:

  1. Bachelor’s degree in a relevant field and/or relevant work experience in realtime applications development (AEC preferred, but not a requirement).

Key responsibilities:

  1. Continuously develop and document workflows and support the artists’ team in ensuring best practice;
  2. Reduce scene complexity; drive and own performance goals on projects (e.g. memory and frame rate budget); Use profiling tools to find ways to optimise scenes based on the particular use case;
  3. Assist the team in balancing technical/artistic requirements, based on Art Director input;
  4. Support the creation and build-up our library of assets (such as textures and shaders); Maintain consistency across the team;
  5. Production foresight - assist artists in avoiding production pitfalls based on experience;
  6. Propose, research, and assist with pipeline and technology improvements, including in relevant DCCs (such as 3ds, Blender, Rhino, Revit, Houdini);
  7. Test, deploy & support of packaged projects (online and on-prem as relevant);
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Freelance Game Artist

Only for registered members

Greater London

Remote

GBP 40 000 - 60 000

8 days ago

Lead Artist 3D Character Artist

Only for registered members

London

Remote

GBP 40 000 - 80 000

13 days ago

Lead Technical Artist – Remote

Only for registered members

England

Remote

GBP 35 000 - 65 000

Yesterday
Be an early applicant

Senior Technical Artist

Only for registered members

Middlesbrough

Remote

GBP 40 000 - 70 000

Yesterday
Be an early applicant

Senior UI Technical Artist

Only for registered members

Remote

GBP 40 000 - 80 000

Yesterday
Be an early applicant

Technical Artist (UE5)

Only for registered members

England

Remote

GBP 30 000 - 60 000

Yesterday
Be an early applicant

Technical Artist (UK Remote)

Only for registered members

Remote

GBP 30 000 - 50 000

5 days ago
Be an early applicant

Technical Artist

Only for registered members

Chatham

On-site

GBP 30 000 - 60 000

Yesterday
Be an early applicant

Realtime Technical Artist

Only for registered members

London

On-site

GBP 30 000 - 60 000

Yesterday
Be an early applicant