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Game Engine Integration Developer

Expert Employment

Oxford

On-site

GBP 40,000 - 80,000

30+ days ago

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Job summary

An innovative company is seeking a skilled C++ programmer to integrate game engines for Virtual Reality and Virtual Production software. This role offers the chance to work on challenging projects, utilizing your expertise in Unreal and Unity, while collaborating with product managers and development teams. With the flexibility of working from home most of the time, you will also have the opportunity to visit the Oxford office as needed. If you are passionate about game technology and eager to contribute to cutting-edge projects, this position could be your next exciting adventure.

Qualifications

  • Strong C++ programmer with deep experience in game engine technologies.
  • Knowledge of Unreal and Unity, including their APIs and plug-ins.

Responsibilities

  • Create seamless platform integrations of motion tracking with game engines.
  • Collaborate with product managers to produce requirements and designs.

Skills

C++ Programming

Game Engine Technologies

Multi-threading

Networking

OpenGL

Animation Tools

Tools

Unreal Engine

Unity

STL

Boost

Qt

QML

Python

C#

Job description

Game Engine integration required for Virtual Reality and Virtual Production software tool integration programming.


Qualifications:

  1. Strong C++ programmer with deep Game Engine technologies experience.
  2. Knowledge of Unreal and Unity, their APIs, and plug-ins.
  3. Substantial C++ expertise on challenging projects.
  4. Experience with C++ 11, 14, 17, or 20, STL, Boost, Qt, QML, Python, C#.
  5. Experience with multi-threading, networking, OpenGL, continuous integration, and animation tools.

Working Conditions:

Working from home is possible most of the time, provided you are able to visit the Oxford offices as practical.


Role Responsibilities:

  1. Creating seamless, platform integrations of motion tracking with leading game engines.
  2. Human character modelling.
  3. Collaborating with product managers to produce requirements and designs.
  4. Communicating with the broader development teams, customers, and game engine developers.
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