Unreal Senior Technical Artist (Rigging/Shading) • Munich Europe
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Monks is looking for a technical artist. Main categories of daily work will be pipeline development and artist support, acting as a bridge between artists and our Unreal Engine pipeline. It is important to ensure art content and features are easily integrated into the engine, while respecting the artistic vision and technical constraints of the project and pipeline.
Responsibilities
At Monks, we believe in fostering an environment where a diversity of perspectives can thrive. We proactively work to design hiring processes that promote equity and inclusion while mitigating bias. We celebrate diversity and are committed to building a team that reflects the communities we serve. We welcome and encourage qualified applicants, from all backgrounds, who are excited to contribute to our mission.
We are an equal-opportunity employer committed to building a respectful and empowering work environment for all people to freely express themselves amongst colleagues who embrace diversity in all respects. Including fresh voices and unique points of view in all aspects of our business not only creates an environment where we can all grow and thrive but also increases our potential to produce work that better represents—and resonates with—the world around us.