Intermediate UI/UX Designers (DBN)

Betting Entertainment Technologies (Pty) Ltd
KwaZulu-Natal
ZAR 300 000 - 600 000
Job description

We Want You:

Design with impact. BET Software is looking for an Intermediate UI/UX Designer to bring creativity and innovation to our Marketing Team in Durban. In this role, you’ll craft seamless digital experiences, ensuring every interaction is intuitive, engaging, and user-friendly. Collaborating with product owners, developers, and marketers, you’ll shape the look, feel, and functionality of our digital platforms using UI/UX best practices. If you have an eye for design and a passion for enhancing user experiences, we want to hear from you.

You Bring:

  • 2-4 years of experience in Front-End development.
  • Strong attention to detail.
  • BSC Degree in Computer Science/Web Design Certificate.
  • Completed SASS Course on Udemy.
  • Proficient in HTML, CSS and SCSS.
  • Proficient in cross browser development.
  • Proficient in Bootstrap 3 + 4.
  • Proficient in Javascript.
  • Knowledge in Photoshop.
  • Graphic Design and Wireframing Tools (proficiency in one or more):
    • Figma
    • Sketch
    • Adobe XD
  • User research and testing tools (experience in conducting and analysing user research):
    • Basic familiarity with usability testing tools and user surveys.
    • Basic understanding of HTML/CSS for collaboration with developers.

What You’ll Do:

Research

  • Conduct in-depth user research, including user interviews, surveys, and competitive analysis.
  • Identify the potential users of the system in terms of geographic location, financial standing, culture, language and other factors.
  • Analyse what users are saying to reveal their user goals.
  • Analyse qualitative data and provide recommendations.
  • Present the data in ways that can be used to drive design: a) personas, b) user stories, c) user journey maps.
  • Critically evaluate any previous user research and start your own research where appropriate.
  • Perform synthesis and ideation.
  • Identify the correct objectives and criteria for decision making.
  • Identify and ask the correct questions and leverage those people who ask the correct questions.
  • Hold focused idea generation sessions, with appropriate time limits.
  • Set expectations and direct/focus the discussion.
  • Be open to ideas which challenge existing views/opinions.
  • Avoid group thinking and other biases.

Information Architecture/Design

  • Develop and refine information architecture, conducting user flow analysis and information hierarchy.
  • Define meta data which may assist the organisation with better design decisions.
  • Establish the flow between a user and the solution to ensure shortest route to completion (user tasks).
  • Uncover and describe users’ patterns of usage/behaviour.
  • Organise, structure and label content, functions and features for the product in a logical and meaningful manner.
  • Make recommendations between different design patterns for organising content (such as faceted navigation, tagging, hub and spoke, etc).
  • Develop a controlled vocabulary for both development and users.
  • Analyse data for outliers and take appropriate action.
  • Run online and offline ticket/card sorting sessions, so development can prioritise improvements beyond merely technical and business requirements.
  • Understanding of user socio-cultural - time - historic - geographical - physical - markets - use – task.
  • Ensure the design is useful and accomplishes user goals, including non-practical benefits.
  • Use fundamental principles of visual design (like contrast, alignment, repetition and proximity) to de-clutter user interfaces.
  • Ensure the user can effectively and efficiently achieve their end objective with the shortest possible route.
  • Ensure the user can easily find and complete their task/objective in an increasingly complex and varied product offering.
  • Ensure the user experience is credible with feedback, confirmations and appropriate messaging.
  • Ensure the brand, image, identity, aesthetics and emotional design of the solution is desirable: appropriate typography – grids – page layouts – colour palettes – icons – organisational branding.
  • Ensure the design is accessible to users who may not have a full range of abilities, this includes impaired vision, hearing loss, motion impaired or learning impaired.
  • Plan and schedule user experience development in consultation with developers and project managers/scrum masters.
  • Constructively critique the work of team members, taking into consideration longer term relationships.
  • Explain and evangelise the cost-benefit of user experience activities with development and management.
  • Lead the multidisciplinary team in terms of user experience and design by making appropriate and well thought out decisions.
  • Ensure the team remains engaged and involved with providing the optimum user experience.
  • Promote ongoing professional development of the team in UI/UX.
  • Complete prototyping.
  • Translate ideas into interactions by developing prototypes and simulations.
  • Choose the appropriate fidelity of prototype for the phase of design.
  • Use fast iteration models to generate rapid turnarounds.
  • Create paper prototypes where needed.
  • Properly explore the design space before deciding on a solution.
  • Create interactive electronic prototypes where possible.
  • Perform usability evaluation.
  • Choose the most appropriate evaluation method: formative v summative test - moderated v unmoderated test - lab v remote test - usability testing v expert review - usability testing v A/B test - usability testing v survey.
  • Interpret usability principles and guidelines and use them to identify likely problems in user interfaces.
  • Understand how to design an experiment and how to control and measure variables.
  • Plan and administer different types of usability evaluation.
  • Log the data from usability evaluations.
  • Analyse the data from usability evaluations.
  • Measure usability and prioritise usability challenges.
  • Create high-fidelity interactive prototypes for user testing and stakeholder review.
  • Design interactive elements, animations, and micro-interactions for a more engaging user experience.
  • Lead the development of design style guides and maintain design consistency throughout projects.
  • Collaborate closely with developers and other cross-functional teams to ensure successful design implementation.
  • Champion a user-centered design approach, incorporating user feedback into design decisions.
  • Contribute to the design of responsive and adaptive interfaces for various platforms and screen sizes.
  • Mentor junior designers and assist in their skill development.
  • Manage multiple design projects, from concept to delivery, and coordinate with cross-functional teams.
  • Stay current with industry best practices, design trends, and emerging technologies.
  • Collaborate with stakeholders to align design strategies with business objectives.

Perform Technical Writing

  • Always keep the user of the documentation in mind, so that ease of comprehension remains your top priority.
  • Plan your purpose and scope of your writing before beginning.
  • Set goals and timelines and communicate them.
  • Ensure you follow established templates, styles, formats, and expectations.
  • Draft a high-level outline covering all topics, then fill in specific content and supporting graphics.
  • Review your drafts to ensure you have achieved accuracy, conciseness and the required levels of comprehension.
  • Publish and deliver the documents on time.
  • Define UI/UX requirements into tasks/tickets for the development team in a manner the development team understands.
  • Test the target audiences understanding and refactor as appropriate.
  • Choose the right kind of document for the situation.
  • Write content in the tone of voice that matches the organisation's identity or brand.

Review and Refine the UI/UX Experience

  • Liaise with stakeholders and manage expectations.
  • Ensure organisational product/solution is competitive and relevant.
  • Where possible ensure organisation leads the market in terms of UI/UX.
  • Measure and monitor the effect of UX on product/organisational success.
  • Refactor designs and plans as required.

Perform Testing

  • Test internally for inconsistencies between what was expected and what was delivered.
  • Provide development appropriate feedback.
  • Ensure changes are implemented before “go-live”.
  • Take a lead role in usability testing and expert reviews to improve overall product quality.

Living our Spirit:

  • Take ownership of your work: Act responsibly and proactively in your role. Embrace new challenges and be willing to take on tasks that may be outside your comfort zone.
  • Seek opportunities for improvement: Be open to feedback and continuously look for ways to enhance the user experience.
  • Embrace creativity and innovation: Approach each project with a sense of excitement and a willingness to think outside the box. Try new design techniques, explore cutting-edge technologies, and stay up-to-date with industry trends to keep your work fresh and engaging.
  • Be open to change: Embrace change and adapt to evolving user needs and technology. Treat every project as a unique journey with its own challenges and discoveries.
  • Infuse your personality into your work: While adhering to design principles and user-centred practices, inject your unique style and personality into your designs. This can help create memorable and authentic user experiences.
  • Promote inclusivity and diversity: Ensure that your designs and user experiences are inclusive and respect the diversity of your user base. Encourage a culture of respect and appreciation for different perspectives within your team.
  • Collaborate effectively: Work closely with cross-functional teams, including developers, product managers, and other stakeholders. Communication and collaboration are key to delivering a seamless user experience.
  • Value different skills and perspectives: Recognise that everyone on the team brings unique strengths and expertise. Be open to learning from others and sharing your knowledge to collectively achieve your goals.

The Company We Keep:

At BET Software, we don't just recruit talent, we cultivate it. Our learning and development programmes, our various opportunities for growth, and our well-deserved incentives are what keep our All-Star Team the best amongst the rest.

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