Job Description: We are seeking a skilled and dedicated Quest Designer to join our talented development team. This position offers the opportunity to contribute to a cutting-edge project that sets new standards in interactive storytelling and gameplay.
As a Quest Designer, you will be responsible for both quest and level design, ensuring a seamless and immersive player experience. You will design and implement engaging, narrative-driven quests while shaping the game’s level structure to enhance storytelling and gameplay. Working closely with writers, designers, artists, and programmers, you will ensure that quests and levels integrate cohesively to create a high-quality, cinematic experience.
What You Will Do:
Design, develop, and implement linear narrative quests that drive the story and deliver meaningful gameplay experiences
Craft seamless transitions between gameplay and cutscenes in a single uninterrupted shot, enhancing immersion and maintaining cinematic quality.
Own both quest and level design, ensuring that levels complement the narrative and gameplay objectives.
Collaborate with writers, worldbuilders, artists, and programmers to ensure quests and levels align with the game’s vision and mechanics.
Partner with dedicated level designers when needed, particularly in combat level design, to achieve the best gameplay flow.
Use visual scripting tools to implement quest logic, level events, and detailed mission flow documentation.
Playtest quests and levels, gather feedback, and iterate based on player experience and development team insights.
Maintain high-quality standards, ensuring quests and levels are polished, balanced, and free of bugs or design inconsistencies.
What We Are Looking For:
At least 3 years of experience in quest or level design for video games, with a strong portfolio demonstrating expertise in both areas.
Proficiency in visual scripting tools such as Unreal Engine Blueprints, with experience in other game engines as a plus.
Strong ability to craft engaging linear narratives, design compelling levels, and create seamless gameplay experiences.
A keen aesthetic sense for film-style performance, ensuring high-quality storytelling through gameplay and cinematic integration.
Excellent teamwork and communication skills, with the ability to collaborate across multiple disciplines for cohesive game design.
Strong critical thinking and problem-solving abilities, capable of refining quests and levels based on feedback.
A meticulous approach to maintaining the quality and consistency of all content created.
Fluent in English (knowledge of Mandarin is a plus, but not required).