Lecturer/ Snr Lecturer (Animation, Games & Visual Effects) - School of Design

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Public Service Division
Singapore
SGD 60,000 - 80,000
Be among the first applicants.
2 days ago
Job description

What the role is

You will be working in the School of Design & Media to develop curriculum and courses related to media, animation, games and visual effects. Responsible for teaching fundamental art & design, 2D visual development, fundamental animation and project supervision in 2D character animation and painting.

What you will be working in

  • Develop curriculum, deliver courses related to media, animation, game art, game design and visual effects
  • Coach, mentor learners, and be involved in learner development activities
  • Lead and facilitate in student exchanges and study trips for both online and in-person modes where practicable
  • Assist in outreach activities for both online and in-person modes where practicable
  • Undertake academic administration and development of online learning materials

What we are looking for

  • At least 5 years of relevant experience in Applied Arts, 2D Character Animation, Game Art, Game Design, Computer Animation, Visual Effects, Procedural Effects & Simulation, Virtual Production, Real-Time CG Production and Media Production
  • Relevant qualification in Applied Arts / 2D Animation Design / Computer Art & Animation / Visual Effects / 3D Visualisation & Simulation / Game Art / Game Design / Technical Direction / Immersive Media & Technology or equivalent
  • Possess relevant knowledge in 2D Character Design, Digital Puppetry, Digital Art, 3D Asset Creation, Character Rigging, GUI, Modelling & Texturing, Scripting and Project Management is a bonus
  • Proficient in software like Adobe Animate, AfterEffects, Toonboom, Maya, Blender, Unity3D, Unreal Engine, Photoshop, Illustrator, Substance Painter, Nuke and ZBrush
  • Passionate in nurturing the next generation of multidisciplinary 2D Character Animators, Story Artists, Designers, Illustrators, CG artists, Game artist and VFX artists
  • Ability and agility to perform in a fast-paced environment, to adapt, multi-task and meet deadlines
  • Ability to people manage with pastoral care and empathy
  • Good communication, interpersonal, presentation and writing skills

Experience in one or more of the following areas:

  • Foundation skills such as Art, Observational Drawing, Painting, Classical Animation, Colour & Design, Concept Ideation, Digital Painting & Illustration, Sculpting
  • 2D Art & Animation, 2D Character Animation, Digital Puppetry, 2D Rigging
  • Storyboarding, Visual Development & Character Design
  • CG Lighting, Texturing & Compositing
  • Computer Animation & Character Rigging
  • Real-Time CG Production
  • Virtual Production
  • Motion Capture Animation & Rigging
  • Scripting & Visual Storytelling
  • Creative Producing
  • Design Thinking
  • 360 Production
  • Generative AI
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