Responsible for collecting creative ideas for game selection, brainstorming ideas for effective marketing materials
Able to design the overall framework, core gameplay, game objectives, and plan on game eco systems for small games independently
Responsible for project timeline, including organizing, supervising, and guiding the team's work, driving project development effectively, and providing timely updates to the Management
Establish a vision and strategy for the development of high-quality games
Qualifications:
Bachelor’s degree and above with minimum 4 years of experience in casual gaming products, and at least 2 year of experience in small game development, preferably with successful launched products
Excellent written and verbal communication skills
Strong sense of game design principles, theory, models and tools
Understand the market and target audiences for mobile social gaming
Passionate about the gaming industry, with a focus on user experience, and deep knowledge and ideas on game design and marketing strategies
Ability to speak and write in Chinese is a must as you will need to liaise with Chinese counterparties
Possess an entrepreneurial mindset, have ability to work under pressure and enjoy challenges, while actively experimenting and exploring new ideas