With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
Develop and maintain all development tools, including our world editor and performance tools
Work with a multi-disciplinary team to implement new engine and editor features
Identify and solve problems in our content creation workflows and pipelines
Actively participate in finding the best solution for new engine and tools features
Design, implement and maintain user interfaces
Requirements
Solid experience creating tools for game development
Excellent C# and .NET skills for desktop applications
Experience working with WPF and XAML
Excellent feel for UI/UX and tool design
C++ general knowledge
Open-minded and willing to iterate on a feature based on feedback
The ability to analyze and understand the workflows of other disciplines
You seek constructive criticism and are open to discuss issues or requests with end-users
You are passionate about improving developer productivity and communicate in a supportive way
You are a team player and willing to take ownership of tools
Fluent written and spoken English
Bachelor degree or equivalent work experience
Please submit examples of your past work
Nice to haves
Familiarity with Python
Experience with making extensions for Visual Studio Code (Not just using VS Code)
Experience making games with Unity, Unreal, Godot (e.g. as hobby project)
Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them
Experience making tools for Unreal Engine
Experience making mods for large games
Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans
Social, easy to communicate with, friendly, empathetic
Finds gratification in solving problems for people, not because the problem is “technically cool”
UI/UX design experience or working with UI/UX designers
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback