Technical Designer

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Career Moves Group
London
GBP 100,000 - 125,000
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Job description

Technical Designer

Location: UK, Leamington Spa
Length: Start: Asap – End: 31st December 2025
Rate: £42.79 p/h (Inside IR35)
Hours: 40 hours

Overview:
We are looking for a Technical Designer to create fun and engaging games and other content within Horizon Worlds.

In this role you will be responsible for the implementation of first-party content within our proprietary engine, working alongside the rest of the content team and supported by other members of the development team (including audio, art, and UI support).

A typical day in the role:

  • Running monthly milestones
  • Working towards milestones
  • Working on weekly reviews and chunks they need to deliver
  • Building functionalities
  • Working on bugs
  • API documents on upcoming features to be used
  • KAJU project – the sequel to a world that was made last year – takes advantage of the new features and engine that will be worked on

Responsibilities:

  • Designing, scripting, and debugging to deliver performant gameplay features through TypeScript
  • Creating reusable scripted gameplay elements to a high level of polish
  • Prototyping gameplay designs to illustrate concepts
  • Overseeing cross-platform playtesting and using generated data to iterate design
  • Working with engineers to guide the direction of the game editor and scripting APIs

Top 3 must-have hard skills:

  • Engine experience
  • Scripting languages
  • Previous roles in the gaming industry

Requirements:

  • 5+ years of professional experience in gameplay scripting or engineering, or equivalent educational experience
  • Understanding of game architecture and ability to identify and implement common game mechanics and patterns in TypeScript or similar scripting languages
  • Strong collaboration and communication skills, including with remote teammates
  • Understanding differences in interaction requirements for different input devices (eg PC, console, mobile, VR)
  • Experience debugging and managing performance within a scripting environment

Desirable:

  • Experience with Unity, Unreal Engine, or similar engines
  • Experience in scripting with Lua, TypeScript, Python (or similar)
  • Experience in developing a Game as a Service or supporting Live Ops
  • Experience in designing for VR
  • A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team
  • Experience working with UGC editors (eg Roblox)
  • Modding experience
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