This position is a 12-month contract for Maternity Cover - start date February 1st.
Who we are
Framestore is an Oscar, Bafta, and Emmy award-winning global creative company working in film, advertising, AR/MR/VR, theme park attractions, and pre/post visualisation work among many other creative endeavours.
Framestore’s Immersive Division is a dedicated team within one of the world's largest VFX studios - combining exciting IP and cutting-edge technologies to create never-before-seen experiences and deliver them to audiences around the world across a wide variety of immersive platforms.
The Role
If you are an experienced Animator with knowledge of UE4/5, or perhaps a Technical Artist or Developer with a background in animation, this would be the ideal role for you. Working day to day with Technical Artists, Developers and the divisional Animation and Rigging teams, Technical Animators work towards bringing the level of finesse seen in our Film & TV work to our realtime engine ('Engine') projects.
The role will involve Technical Animation as well as creating and supporting tools used daily by team members across the division. We are looking for someone to be an excellent collaborator, with a broad base of artistic and technical knowledge, excited about creating compelling experiences in engine such as XR projects (Extended Reality), realtime animation or themed attractions.
This is a full-time 12-month fixed term contract role with staff benefits and working on a hybrid work model with a minimum of 2 days per week in the office - ideal candidates will be close enough to the office in London to travel in.
What you'll do:
What we're looking for:
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Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.