Senior Animator [Avatar: Frontiers of Pandora] (635) - 1 Year Fixed Term

Ubisoft
Newcastle upon Tyne
GBP 40,000 - 60,000
Job description
Company Description

At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.

The Role

As Senior Animator you are passionate about using 3D models and rigs to bring games to life. Alongside your eye for detail, you enjoy mentoring, knowledge sharing and taking ownership of features and systems.

You enjoy collaborating with art and design teams to understand features, backstories and traits of characters, allowing you to make them move in their own unique and recognisable way. As a Senior Animator, you will work closely with lesser experienced team members to offer guidance and support, as well as working closely with your lead and relevant teams to establish pipelines, processes and workflows.

You’re the kind of person who understands the importance of collaboration and clear communication. You enjoy seeing your contribution to the bigger picture and relish the opportunity to learn from talented and respected peers.

As our next Senior Animator, you will play an integral part in telling the next chapter of the story of Avatar: Frontiers of Pandora, creating a variety of animations that add depth and storytelling to an already exciting and established game.

What you'll bring

  • A portfolio/showreel consisting of at least 5 animations that show your versatility of animation within games.
  • Strong working knowledge of industry leading packages such as Maya and MotionBuilder.
  • Ability to integrate quickly with established pipelines and workflows, and get stuck straight into creating awesome animations for the next phase of the Avatar project.
  • Demonstrable experience of mentoring and coaching junior team members, and conducting peer review sessions.
  • Ability to give and receive constructive feedback, working with multiple stakeholders and license holders.
  • Solid understanding and experience of working with animation state machines, motion capture data, technical/engine constraints.

Joining Ubisoft you will contribute to a fun and friendly team that values openness and inclusivity as one of our key pillars. You will have the opportunity to learn, grow and develop your career whilst sharing our continued success as we expand our ever-growing catalogue of games.

With us, you’ll be part of a highly talented team aiming to create a whole new world for our players as we strive to successfully release the next big Ubisoft IP.

Your passion for learning and development will enable you to push boundaries and continue to grow and progress in your role, with limitless opportunities to reach your full potential.

To us, it’s more than just a job at Ubisoft. It’s a journey. It’s an experience. A way to bring players and communities together. A place to celebrate our differences. A place to grow.

What we'll provide

  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year.
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more.
  • Generous resources committed to your perpetual personal and professional development.
  • Investment in our community - with paid volunteering days.
  • Fun and entertainment - with free games, activities, and celebrations.
  • Generous relocation support - should you need it.

READY TO APPLY?

We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections and Aaron Hooper, our Talent Acquisition Partner who is managing this vacancy:

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