Apple’s Metal Pro Apps Ecosystem team in GPU, Graphics and Displays org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV. Apple’s GPU, Graphics and Displays org provides the graphics software foundation across all of Apple's innovative products, including Mac, iPad, iPhone, and Apple TV. Our responsibilities encompass the frameworks, developer tools, and device drivers for the GPU and Display on Apple’s hardware. MPSGraph provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple to improve the ML inference potential and performance applications on for iOS, macOS and Apple TV.
Description
GGD SW's Metal Pro Apps Ecosystem team is now seeking a world-class, driven, and dedicated engineer to work alongside developers to integrate and optimize ML workloads for Apple’s ANE and GPU silicon into their macOS and iOS applications. Are you ready to engage with developers to advance their success using Apple’s tools and technologies related to ML?
Responsibilities:
Minimum Qualifications
Preferred Qualifications