Enable job alerts via email!

Principal Technical Artist: Animation

Rockstar Games

Leeds

On-site

GBP 40,000 - 80,000

2 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Join a dynamic team at a leading entertainment company as a Principal Technical Artist, where you will innovate and develop tools to enhance animation workflows. This exciting opportunity allows you to collaborate with talented professionals and tackle complex challenges in a creative environment. Your expertise in coding, problem-solving, and animation systems will play a crucial role in advancing cutting-edge projects. If you're passionate about technology and eager to make a significant impact, this position is perfect for you.

Qualifications

  • 8+ years of experience as a Technical Artist or similar role.
  • Experience with full production cycle of a released game.

Responsibilities

  • Design and support animation tools and pipelines.
  • Develop automated solutions for data processing.
  • Provide feedback and mentorship to team members.

Skills

Mentoring junior team members

Coding UI using PySide or PyQt

Understanding of 3D animation systems

Software engineering concepts

Problem-solving skills

Driving new ideas from conception to product

Writing C++

Working with in-engine animation systems

Knowledge of character rigging

Job description

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar Games is looking for a passionate Principal Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games.

This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Leeds.

WHAT WE DO
  • Create and maintain Animation tools and pipelines.
  • Continually innovate while solving technical problems.
  • Work closely with fellow Technical Artists and related departments where tools and pipelines intersect.
  • Provide support for an ever-growing Animation team.
RESPONSIBILITIES
  • Design, develop, and support animation tools and pipelines in DCC and standalone contexts.
  • Develop automated solutions to process data without user input.
  • Provide thorough and thoughtful feedback (for example during code reviews and mentorship).
  • Work with Runtime and Animation teams to push engine features forward.
  • Write clear documentation for tools and workflows created.
  • Help problem solve and diagnose unexpected issues affecting animators.
QUALIFICATIONS
  • 8+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience working through a full production cycle of a released game or equivalent experience working on long-term projects or toolsets.
SKILLS
  • Experience mentoring more junior team members.
  • A strong understanding of coding UI using PySide or PyQt including use of advanced features.
  • A strong understanding of the underlying math that 3D animation systems utilize.
  • A strong understanding of software engineering concepts and patterns.
  • Strong problem-solving skills and ability to think outside the box.
  • Experience driving new ideas forward from conception to final product.
  • Experience writing C++.
  • Experience working with in-engine animation systems.
  • Knowledge of character rigging and related tools and systems.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience working with package management and deployment systems (e.g. rez, pypi).
  • Professional experience working as an Animator in games or VFX (although this is not an Animator role).
  • Professional experience working and developing in a multi-platform, multi-project environment.
  • Professional experience working in a large team spread across multiple locations and timezones.
HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Lead Character Concept Artist

Only for registered members

Remote

GBP 35,000 - 65,000

3 days ago
Be an early applicant