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Level Designer - Casual Games (All in Hole)

Homa

United Kingdom

On-site

GBP 30,000 - 60,000

Full time

30+ days ago

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Job summary

An innovative mobile game developer seeks a talented Level Designer to craft engaging levels for a popular casual game. In this role, you'll design and build levels, balance player progression, and implement data-driven optimizations to enhance gameplay. Collaborating with a diverse international team, you will have the opportunity to innovate and push the boundaries of game design. With a focus on creativity and collaboration, this position offers a dynamic environment where your contributions will directly impact player experience and game success. Join a community that values talent and determination, and take your career to new heights.

Benefits

Health Insurance
Meal Vouchers
Public Transport Subsidies
Childcare Benefits
Life Insurance
Workations
Team Events

Qualifications

  • Experience in level design for casual puzzle games with a strong track record.
  • Ability to analyze data and optimize level performance.

Responsibilities

  • Create engaging maps and patterns using the in-house level editor.
  • Balance difficulty and pacing to enhance player engagement.

Skills

Level Design
Data Analysis
Unity
Critical Thinking
Google Sheets

Tools

Unity's Custom Level Editor
Google Sheets

Job description

Level Designer - Casual Games (All in Hole)

Homa is a global mobile game developer and publisher with a portfolio of over 80 mobile games and 1.8B downloads. We combine cutting-edge technology with a passion for games to produce hits with franchise potential, empowering creators to thrive in the global gaming landscape.

We are looking for a Level Designer to join our team and craft engaging, high-performing levels for our hit casual game All in Hole. Reporting to the Design Director, and working cross-functionally, you will play a key role in shaping player progression, engagement, and monetization. Your key responsibilities:

  • Design & build - Create maps, patterns, and grids using our in-house level editor
  • Player progression - Balance difficulty, pacing, and engagement across levels
  • Gameplay loops - Build engaging micro & macro player loops to create an ideal progression
  • Innovation - Develop new in-level mechanics and improve core gameplay loops
  • Data-driven optimization - Analyze player data to refine level performance
  • Live operations - Push level packs that outperform engagement and monetization targets
  • Scalability - Build reusable core maps to expand and deepen our level roster
  • Playtesting & feedback - Organize playtests and iterate on level design based on insights

Preferred Experience—What's your profile:

  • Experience with level design in casual puzzle games, with a strong track record
  • Data-driven ability to assess level design, with a strong understanding of what makes a level fun
  • Experience using Unity's custom level editor and collaborating with tech teams to improve production
  • Critical thinker with curiosity about game design improvements
  • Proficient with data tracking and optimization in Google Sheets

Benefits:

At Homa, we are building a community of brilliant talents. We believe that true innovation comes from diversity and collaboration, and that's why we prioritize brainpower and determination over formal education. So if you have the talent, energy and motivation, there is no obstacle to your success here.

While success is its own reward, here are some of the benefits that come with working at Homa:

  • We offer essential benefits in France and specific locations, including health insurance, meal vouchers, public transport subsidies, childcare benefits, and life insurance
  • If you're interested in working from our newly renovated Paris HQ with a rooftop garden and WeWork amenities, we have a desk waiting for you
  • You will be working in English with our international team of top-tier talents from 35+ countries
  • You will be able to attend diverse team events and Workations (the famous company-wide Homa trip)
  • You will have bi-annual reviews with your manager to reflect on your performance, celebrate wins, and receive constructive feedback

Seniority level: Associate

Employment type: Full-time

Job function: Design, Art/Creative, and Information Technology

Industries: IT Services and IT Consulting

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