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*Expression of Interest* Senior Environment Surfacing Artist (DNEG Animation)

DNEG

United Kingdom

On-site

GBP 40,000 - 60,000

Full time

30+ days ago

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Job summary

An established industry player in animation is seeking talented Environment Surfacers to join their dynamic team. In this exciting role, you will deliver outstanding CG assets, adapting to various artistic styles while ensuring technical excellence. Your creativity and technical skills will be pivotal in producing high-quality environment surfacing for feature animated films. Collaborate closely with Surfacing Leads and Supervisors, receive constructive feedback, and participate in project-specific discussions to refine your craft. If you have a passion for animation and a keen eye for detail, this opportunity is perfect for you to make a significant impact in the animation industry.

Qualifications

  • Experience in feature animated films with various artistic styles.
  • Ability to adapt to different looks and styles effectively.

Responsibilities

  • Create unique CG environment surfacing and grooming using reference material.
  • Quality check work before handing off to downstream departments.

Skills

CG environment surfacing
grooming tools
color and texture balance
communication skills
production experience
adaptability to artistic styles

Education

Degree in Computer Animation

Tools

Mari
Substance
Photoshop
BodyPaint 3D
RenderMan
Arnold
Solaris
Houdini

Job description

Expression of Interest

CURRENT POSITION STARTS: late November

DNEG’s Feature Animation division aims to compete at the highest standards in the industry. Environment Surfacers will be required to deliver outstanding assets, both creatively and technically, and ensure the delivery of assets within the time frame established.

Since each project is different and requires a unique artistic vision, the candidate will have to demonstrate high skills to adapt to any style or design and have a solid foundation on the technical aspects of environment surfacing creation.

Key Responsibilities
  1. Create unique CG environment surfacing and grooming using provided reference material.
  2. Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.
  3. Quality check your work before handing off to downstream departments using DNEG protocols.
  4. Learn and become familiar with DNEG Surfacing Dept workflows and pipeline tools.
  5. Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.
Job Requirements
  1. Experience working on feature animated films of varying artistic styles.
  2. Production experience as an Environment Surfacer including some or all of: props, architecture, terrain and vegetation.
  3. A strong sense of colors and textures balance with the ability to adapt to any look or style.
  4. Ability to work closely with Surfacing Leads and Supervisors to ensure the quality and technical viability of environment assets for a production.
  5. Ability to effectively translate your ideas, suggestions, and questions with other members of the team.
  6. Highly developed skills with grooming tools and understanding of general use in environments.
  7. Proficient in Mari (preferred), Substance, Photoshop, or BodyPaint 3D.
  8. Production experience in modern ray-tracing or path-tracing software like RenderMan or Arnold.
  9. Demo reel with descriptive breakdown illustrating knowledge and experience in painting, illustration, or design.
Additional Skills / Nice to Have
  1. Degree in Computer Animation or relevant course.
  2. Solaris and Houdini knowledge.
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