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*Expression of Interest* Senior Character TD (DNEG Animation)

DNEG

United Kingdom

On-site

GBP 10,000 - 40,000

30+ days ago

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Job summary

Join a leading animation studio where creativity and collaboration thrive! As a Character TD, you'll play a pivotal role in crafting high-end animated films, working closely with talented professionals to develop innovative rigging solutions. This is an exciting opportunity to utilize your expertise in animation rigging and character specialization while contributing to major Hollywood productions. If you're passionate about animation and eager to bring characters to life, this role offers a vibrant environment where your skills can shine and make a significant impact.

Qualifications

  • Proven experience with creature/character projects and strong knowledge of animation rigging.
  • Full working knowledge of Maya and understanding of human/animal anatomy.

Responsibilities

  • Create animation rigs for characters, creatures, props, and vehicles.
  • Collaborate with Rigging Supervisors and Animation Leads to develop rigging solutions.

Skills

Animation Rigging

Maya

Character Specialization

Visual and Artistic Skills

Mathematics (Linear Algebra)

Understanding of Anatomy

Fundamental Animation Knowledge

Programming/Scripting (MEL, Python, C++)

Job description

Since 2014, DNEG’s Feature Animation division has been collaborating with filmmakers and IP owners to create high-end animated feature films. Currently in production on major animated features, we are looking for new talent to join our growing team. Thriving on collaboration and the creative energy it provides, we will craft together spectacular visuals and bring to life the vision of both major Hollywood studios and independent productions! Visit our website to find out more about Feature Animation at DNEG: https://www.dneg.com/feature-animation/

We aim to compete with the best in the business and will depend on our Character TDs to create animation rigs for characters, creatures, props, and vehicles. From time to time, it may be necessary to implement proprietary tools to aid in creating animation rigs. This is a team effort, so you'll work closely with our Rigging Supervisors and Animation Leads/Supervisors to develop the most suitable rigging solutions.

Must Have
  1. Proven years of experience with significant creature/character projects
  2. Thorough knowledge of their area of character specialisation (i.e., body, face, mechanical rigs)
  3. Full working knowledge of Maya
  4. Comfortable with the more technical aspects of character/creature work where appropriate and have strong visual and artistic skills
  5. Familiarity with pipeline issues and a typical character/creature-heavy post-production environment
  6. Extensive understanding of human and animal anatomy
  7. Understanding of the fundamental laws of physics
  8. Proficiency in mathematics (linear algebra)
  9. Fundamental animation knowledge
Nice to Have
  1. Programming or scripting skills (i.e., MEL, Python, C++) would be beneficial but not essential
About You
  1. Good communication skills
  2. Team oriented
  3. Courteous and helpful
  4. Pro-active
  5. Adaptable
  6. Able to take direction well
  7. Good organisational skills
  8. Excellent time management skills
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