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Lead Level Designer

Climax Studios

Portsmouth

On-site

GBP 40,000 - 80,000

30+ days ago

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Job summary

An established industry player seeks a passionate Lead Level Designer to join their award-winning team. In this role, you will lead a creative team, guiding them to design and build immersive levels for a AAA project. Your expertise in Unreal Engine 5 and level design will be pivotal in creating memorable gameplay experiences. This is a fantastic opportunity to work in a collaborative environment where creativity is encouraged, and your contributions will directly impact the success of the project. If you thrive on challenges and have a passion for game development, this position is perfect for you.

Benefits

Dog-friendly studio

Bean to cup coffee machine

Fresh fruit and healthy snacks

In-house clubs and socials

Regular social events

Excellent holiday package

Ongoing training and development

Group Private Medical Insurance

Company Pension Scheme

Cycle To Work Scheme

Qualifications

  • Proven lead level design skills with experience on console titles.
  • Strong grasp of level flow, metrics, and pacing.

Responsibilities

  • Lead a level design team and maintain documentation for environments.
  • Design large, immersive levels for memorable gameplay experiences.
  • Provide constructive critique during level reviews.

Skills

Lead Level Design

Unreal Engine 5

Blueprinting

Level Flow

Scripting Gameplay Content

Communication Skills

Team Leadership

Greyboxing

Job description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

We have a state of the art studio located in the heart of the beautiful Gunwharf Quays in Portsmouth overlooking the Harbour.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.

We are seeking an experienced Lead Level Designer, with proven lead level design skills & experience working on Console titles, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for supporting the Lead Designer in leading the Level Design team as well as creating and owning major immersive environments for the game from start to finish. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project for a 1st party publisher.

Requirements

  • Experience working as a Lead Level Designer on at least two published console titles.
  • Able to lead a creative team, inspire, motivate and provide constructive direction and feedback.
  • Experience of helping to plan and schedule workflows.
  • A strong grasp of level flow, metrics & pacing.
  • A good visual eye for scene setting, sight lines, vistas and areas of interest.
  • Proven experience working within Unreal Engine 5, as well as with Blueprinting.
  • Experience of greyboxing levels to a professional standard.
  • Experience in scripting gameplay content in levels such as events, interactions and encounters.
  • Experience with enemy placement/spawn points.
  • Excellent communication skills to collaborate with a creative & multidisciplinary team.
  • Level design experience for third person action games is a benefit.
  • Enjoys a creative challenge with the passion and motivation to make great games.

Responsibilities

  • Lead a level design team.
  • Build and maintain documentation for all owned environments.
  • Design and build large, immersive levels that create memorable gameplay experiences.
  • Ensure team keeps to project vision for best practices, methodologies used and quality benchmark.
  • As part of level reviews, able to provide constructive critique and solutions.
  • Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
  • Able to understand and action the narrative and gameplay ambitions for the levels.
  • Ability to self-motivate as well as motivate the members of your team.

Benefits

  • Excellent holiday package.
  • Regular social events.
  • Fresh fruit and snacks.
  • A friendly, focused, ambitious and relaxed working environment.
  • Ongoing training and development, with career progression.
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops.
  • Group Private Medical Insurance provided by BUPA.
  • Group Life Insurance.
  • Employee Assistance Programme.
  • Private Dental Insurance.
  • Group Income Protection.
  • Company Pension Scheme.
  • Cycle To Work Scheme.
  • Eye-Care Vouchers.

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Our regular socials include Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Portsmouth

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Onsite

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