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Senior Engineer C++

Netspeak Games

United Kingdom

Remote

GBP 60,000 - 80,000

30+ days ago

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Job summary

Join a forward-thinking games studio as a Senior Engineer C++. This remote-first position offers the chance to shape innovative social games. You'll be responsible for developing and maintaining gameplay systems, collaborating closely with design teams to ensure technical requirements are met. Your expertise in C++ and Unreal Engine will be pivotal in implementing features that enhance player experiences. This role is perfect for a versatile engineer who thrives in a dynamic environment and is eager to contribute to a robust gaming platform. Embrace the opportunity to work on exciting projects while enjoying the flexibility of remote work.

Qualifications

  • Strong knowledge of Unreal Engine, C++, blueprints, and UMG.
  • Experience with cloud technologies like GCP/AWS and serverless architectures.

Responsibilities

  • Develop and maintain gameplay systems and backend platform for scalability.
  • Collaborate with game design to ensure effective implementation of gameplay features.

Skills

C++

Unreal Engine

Blueprints

Programming Fundamentals

Go

Python

Tools

GCP

AWS

Firebase

Job description

Senior Engineer C++

Netspeak Games is a remote-first games studio, dedicated to making wholesome social games!

We are on the lookout for a Senior Full Stack Engineer to go end to end from the UI all the way back to the database. This role demands a versatile engineer capable of handling the technical demands of a robust gaming platform while also diving into the intricacies of gameplay feature implementation. You will be a pivotal figure in enabling our games to run smoothly and roll out features requiring UI, gameplay, data & scaling support simultaneously.

Responsibilities:
  1. Develop and maintain our gameplay systems and backend platform, ensuring uptime, scalability, and innovative solutions across various locations.
  2. Build and automate platform services, tools, and processes, ranging from custom game logic to integration of open-source technology & out of the box solutions.
  3. Collaborate with game design to ensure technical requirements are met and gameplay features are implemented effectively.
  4. Contribute to all architecture decisions both in and out of the game engine; keeping our whole tech stack adaptable to future needs and changes.
  5. Design and implement gameplay features using blueprints, unreal’s cpp APIs and cross platform tools like firebase.
  6. Manage the technical aspects of gameplay features from concept to completion, including documentation and addressing any technical challenges.
  7. Work closely with the production, analytics, and product focused teams, providing technical insights and implementing analytics to measure player impact.
Experience:
  • Strong knowledge of Unreal Engine, C++, blueprints and UMG.
  • Strong understanding of programming fundamentals in languages such as C++, Go, Python, etc.
  • Experience with cloud technologies like GCP/AWS, serverless architectures.
  • Proficiency in designing and implementing programmable APIs (interfaces, REST, RPCs, etc.).
  • Experience supporting applications in production environments.
  • Experience working within a remote team would be beneficial, but not essential.
Further Info:
  • Salary: circa £70K
  • Full time, permanent (open to part-time)
  • Fully Remote
  • UK Based
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