We are seeking a versatile and talented Lead Artist to join our team. You will lead the charge in owning the weapon/hard surface pipeline and managing the prop and character team on Eve Vanguard, an MMO FPS set in the same universe of EVE Online.
The ideal candidate will demonstrate superb artistic ability and technical understanding of real-time hard surface/weapon modelling and texturing within a game development team.
This is an exciting opportunity to be part of a team that is shaping the visual identity of EVE Vanguard’s combat experience delivering iconic weapons and gear that feel both powerful and immersive.