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Technical Designer (Character Animation)

Climax Studios

South Kesteven

On-site

GBP 30,000 - 60,000

21 days ago

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Job summary

An established industry player is seeking a skilled Technical Designer to join their dynamic team. This role offers the chance to work on a AAA title, bridging the gap between animation, design, and code. You will be responsible for setting up animation Blueprints, ensuring smooth integration of characters and enemies, and collaborating with a passionate team of developers. With a focus on creativity and technical excellence, this opportunity promises a rewarding challenge in a supportive environment. If you are driven to create exceptional gaming experiences, this position is perfect for you.

Benefits

Excellent holiday package

Regular social events

Friendly working environment

Ongoing training and development

Group Private Medical Insurance

Group Life Insurance

Employee Assistance Programme

Private Dental Insurance

Company Pension Scheme

Cycle To Work Scheme

Qualifications

  • Proven experience in Unreal Engine 5 and animation systems.
  • Experience working on published console titles as a Technical Designer.

Responsibilities

  • Create and maintain UE5 blueprints and animation systems.
  • Champion best technical practices across teams.

Skills

Unreal Engine 5

Animation Systems

Procedural Animation Systems

Version Control Systems

Collaboration Skills

Creative Problem Solving

Education

Experience as a Technical Designer

Tools

UE5 Blueprints

Animation Blueprints

Job description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

We have a state of the art studio located in the heart of the city, overlooking the Castle.

We are seeking an experienced Technical Designer with proven skills & extensive experience using Unreal, working on Console titles to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the animation, design and code teams, setting up animation Blueprints and systems, working with blend trees, state machines and helping to ensure the smooth integration of player characters and enemies into the game. This is a great opportunity to work with a team of passionate and experienced developers on a AAA project.

Requirements
  • Experience working as a Technical Designer on at least one published console title.
  • Proven experience working within Unreal Engine 5.
  • Strong Proficiency with UE5 animation systems (blend trees, state machines, animation layering, transition blending, control rig).
  • Experience with procedural animation systems (Foot IK, Look-At, Realtime IK).
  • Familiar with in-game animation processes and workflows.
  • Experience in using version control systems.
  • Experience working with metahuman (advantageous but not crucial).
  • Experience with physics-based animation, chaos physics, ragdolls, cloth, hair (advantageous but not crucial).
  • Be able to work collaboratively with artists, animators, designers and programmers.
  • Enjoys a creative challenge with the passion and motivation to make great games.
  • Experience of helping to plan and schedule workflows.
Responsibilities
  • Create and maintain UE5 blueprints and animation systems.
  • Taking ownership and responsibility for animation Blueprints and systems.
  • Keep to project vision for best practices, methodologies used and quality benchmark.
  • Work with the wider art, design and code teams to champion best technical practices.
  • As part of reviews, able to provide constructive critique and solutions.
  • Ability to self-motivate as well as motivate other members of the team.
Benefits
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers
Perks
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information:

Studio: Climax Studios

Location: Europe, United Kingdom, Edinburgh

Area of Work: Game Development

Service: Create

Service Type: Art

Employment Type: Permanent

Working Pattern: Full Time, Onsite

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