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DevOps Engineer - Console/PC Studio – 100% Remote working

Amiqus Games

Birmingham

Remote

GBP 40,000 - 70,000

10 days ago

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Job summary

An innovative games studio is seeking a talented DevOps Engineer to join their team. This role offers the chance to work on a highly successful PC/Console title while moving their source control and asset storage to on-site servers. You will be responsible for optimizing their usage of Azure, GitHub, and managing high-availability servers. The position allows for 100% remote work or a hybrid model, catering to candidates in the UK and nearby EU countries. With a competitive salary and generous benefits, this is an exciting opportunity to contribute to a studio with millions of players. If you have a passion for gaming and DevOps, this role is perfect for you.

Benefits

Flexible working hours

Pension

Enhanced family leave

Private healthcare

Supplied equipment

Training and development plans

Generous holiday allowance

Industry leading bonus scheme

Freedom to work on indie projects

Qualifications

  • 2+ years of experience in the games industry is required.
  • Proven experience with Azure, GitHub Actions, and Jenkins is essential.

Responsibilities

  • Optimize and manage the studio's Azure services and build pipeline.
  • Help transition from Jenkins to GitHub Actions for build processes.

Skills

DevOps

Microsoft Azure

GitHub Actions

Jenkins

Windows Server

MSSQL

Azure Data Explorer (Kusto)

Unity

Job description

DevOps Engineer - Console/PC Studio – 100% Remote working

A Midlands based games studio is currently looking for a Dev-Ops Engineer to work on helping them move their source control, asset storage databases, servers and services to their own on-site servers. You’ll be working on a hugely successful PC/Console title in the process, making sure their servers output the best quality.

As the Dev-Ops Engineer, you’ll be the expert in the team in this field. Working closely with an experienced team, you will be responsible for optimising, adjusting and managing their usage of Microsoft Azure, GitHub and Unity Version Control. This is a highly autonomous role and plays a key part in the studio. The most important thing about this hire is the ability to help move their build pipeline from Jenkins to GitHub Actions. So previous experience of this is vital to the role.

This is a great opportunity to become an integral part of this exciting studio who are working on something new, which you’ll play a huge part of.

There is a competitive salary on offer, including exclusive studio benefits, flexible working hours, pension, enhanced family leave, private healthcare, supplied equipment, training and development plans, a generous holiday allowance and an industry leading bonus scheme. The studio also gives you the freedom to work on your own indie projects outside of work too!

This role can be 100% remote working (indefinitely), or hybrid working if you prefer. The studio has a preference for candidates based in the UK and most EU countries with a time zone 1-2 hours of the UK.

Requirements
  • At least 2 years’ experience in the games industry
  • Experience with Windows Server, MSSQL, Azure and Azure Data Explorer (Kusto)
  • Experience with managing on-site high-availability servers, including security compliance
  • Experience with Jenkins and / or GitHub Actions (or similar)
  • Experience of modding in your spare time would be a bonus!
  • Any experience of Unity would be a bonus but not essential
  • A strong portfolio demonstrating live code or games you’ve worked on would be a bonus

This is a fantastic opportunity to join a studio who have shipped a title, which garners well over 12 million players a month. To apply please send your CV to will.hudson@amiqus.com

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