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Senior Software Engineer (Infrastructure)

World Makers

Cambridge

On-site

GBP 40,000 - 80,000

4 days ago
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Job summary

Join a dynamic video game startup as a Senior Software Engineer (Infrastructure) and play a crucial role in developing and maintaining cutting-edge game technologies. You will work on backend systems that power online multiplayer experiences, developing microservices and distributed systems that serve millions of players worldwide. This innovative firm offers an exciting opportunity to contribute to the architecture and design of systems while collaborating with talented game developers. If you are passionate about gaming and technology, this is the perfect chance to make your mark in the industry.

Qualifications

  • 5+ years of experience in software development with a focus on backend systems.
  • Strong understanding of computer science fundamentals and cloud platforms.

Responsibilities

  • Develop and maintain services for online multiplayer games used by thousands of users.
  • Manage new features from concept to release, ensuring high performance and reliability.

Skills

Software Development

Microservices

Distributed Systems

SQL Databases

NoSQL Databases

Cloud Platforms (AWS/GCP/Azure)

Infrastructure as Code

Version Control (Git/P4)

Communication Skills

Education

Bachelor's or Master's in Computer Science

Tools

AWS CDK

Terraform

Kubernetes

Apache Spark

Iceberg

Job description

Senior Software Engineer (Infrastructure)

We are a dynamic video game startup based in Cambridge, UK, dedicated to creating immersive and innovative gaming experiences. We are seeking a talented Senior Software Engineer (Infrastructure) to join our team and help us develop and maintain our cutting-edge game technologies and systems.

At World Makers, a Senior Software Engineer (Infrastructure) will have the opportunity to work on the backend systems and infrastructure that powers our online multiplayer games. This includes developing micro-services and cutting-edge distributed systems, developing infrastructure as code pipelines, and deploying services to be used by millions of players worldwide.

Responsibilities

  • Develop, maintain and optimise services and distributed systems that are used by thousands of concurrent users on both cloud and premises infrastructure.
  • Develop and manage new features throughout their entire lifecycle, from initial concept to final release.
  • Develop and maintain systems to handle and analyse millions of daily user events for anticheat and analytics purposes.
  • Develop and maintain infrastructure as code pipelines and systems.
  • Work effectively with other game development disciplines, including art and design.
  • Contribute to and drive new technical architecture and design.

Qualifications

  • 5+ years professional experience in software development.
  • Solid understanding of computer science fundamentals.
  • Experience shipping code to a production environment.
  • Experience working on microservices and distributed systems.
  • Experience working with SQL and NoSQL databases.
  • Experience working on cloud platforms such as AWS / GCP / Azure and working with infrastructure as code tools such as AWS CDK and Terraform.
  • Experience running and deploying software on GNU/Linux or BSD-derived systems.
  • Experience using version control software (e.g. Git / P4).
  • Excellent verbal and written English communication skills.

Bonus Skills

  • Bachelor's or master's degree in Computer Science or a related field.
  • Experience working on and shipping live service games.
  • Experience working on Spring Boot projects.
  • Experience deploying software/services on Kubernetes.
  • Experience working with Apache Spark and Iceberg.
Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Engineering and Information Technology

Industries

Computer Games

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