Careers Category: Quality Assurance
Careers location: London, UK
Connected Worker Type: Connected
Requisition Id: R_113081
Gram Games is the studio behind some of the most popular titles like 1010!, Six! and Merge Dragons!. We also released Merge Magic! and have more awesome projects in the pipeline. We do things differently here: we work in small self-managing teams, enabling you to have an incredible amount of ownership, autonomy and impact. We’ll never ask you to abandon your craft and just focus on managing others or workload.
At Gram everyone is expected to have a razor-sharp focus on what creates tangible impact: impact on their team, impact on their work environment and impact on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration and the sense of belonging, this is the job for you.
The QA Engineer contributes to a team of around 20 multidisciplinary members and owns the test strategy for features of moderate complexity. They’ll have experience being embedded within development teams and a good understanding of how to deploy a range of test techniques to get their work tested. Being a member of the Gram QA team means you are wholly and genuinely passionate about what you spend your time doing. We rely on individuals to own their personal time management, to constantly seek out work and learning opportunities, as opposed to waiting for them to come to you. If you’re going to do something, do it right!
Key Responsibilities
- Own the test strategy for medium complexity features, prioritising test writing and execution equally.
- Deploy a variety of different test techniques, demonstrating understanding of test categories including failure, performance etc.
- Execute tests against user stories and scripted test cases in a grey box environment.
- Regularly report progress of user story testing throughout the production phase to game team and feature stakeholders.
- Log clear feature defects in Jira and steer them through the lifecycle.
- Effectively contribute to user story designs, voicing QA concerns and define test scope.
- Seek out and nurture relationships with developers to greater understand features and make testing more effective & efficient.
- Actively own test areas and ensure defects are entered. This will include taking on features which are technically or practically more challenging leading to higher risk.
- Standard bearer for QA, representing discipline in planning, weekly meetings, daily scrums and other team Agile practices.
- Solve complex problems in effective, efficient and resourceful ways. Ability to break problems down.
- Promote cross-discipline knowledge sharing, e.g. work with code on how to best QA network traffic.
- Ensures a positive, professional and collaborative team environment is maintained.
- Works with outsource QA team to achieve best possible results, including creating documentation, mentoring where appropriate and fielding questions.
- Flexibility in responding to business priorities.
Skills & Technical Knowledge
- Good understanding of client/server testing and importance of metadata.
- Familiarity with source control, such as GIT, P4 or SVN.
- Has worked with development environments such as Xcode, Visual Studio, Android SDK, Unity etc.
- Understands how software architecture influences the amount of testing required, including optimizing tests that utilize the same code paths. Ability to pair test features.
- Adept at costing, time estimation, risk analysis, and root cause analysis.
- Able to execute Telemetry testing.
- Familiar with iOS and Android operating systems and hardware.
- Understands the SDLC and Change Management.
- Aware of the defect metrics the QA team should be tracking to measure success.
Qualifications and Experience
- Experience with Agile and Kanban methodologies.
- Awareness of the mobile games market on iOS and Android.
- Expert understanding of software QA and games development practices and terminology (ideally in relation to mobile games or live-supported games).
- Previous experience with bug databases, preferably JIRA.
- Experience using a test management system, preferably TestRail or Testmo.
- Ideally worked within games as a service products, understands the concept of ‘Live QA’.
- Bachelor’s degree in Computer Science, Information Technology, or related field.
- Typically requires 3-4 years of experience in software quality assurance.
- ISTQB Foundation is beneficial.