Enable job alerts via email!

Art Manager (Unannounced Project)

Yelzkizi

United Kingdom

On-site

GBP 30,000 - 60,000

2 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a dedicated Art Manager to lead the creation of a new free-to-play title. This role involves collaborating closely with the Art Director and managing a talented Art Team to ensure high-quality artwork delivery. The ideal candidate will have a strong background in game art production, excellent organizational skills, and the ability to provide constructive feedback. Join a vibrant team in a dog-friendly office with unique perks, including mental health support and career development opportunities, in one of Europe's main game development hubs.

Benefits

5 weeks of Annual Leave

Dog-friendly office

Onsite canteen

Wellbeing perks

Health Insurance

Career development opportunities

Employee discounts

Personal Gaming Account

Company events

Referral program

Qualifications

  • Proven experience as a Lead Artist or Art Manager in the game industry.
  • Strong organizational skills and ability to supervise art production.

Responsibilities

  • Devise strategic plans for artwork delivery across multiple disciplines.
  • Supervise the Art Team and ensure quality standards are met.

Skills

Art Production Experience

Organizational Skills

Production Planning Techniques

Communication Skills

Feedback Management

Education

Relevant qualification in 3D Game Art Production

Tools

Excel

JIRA

MS Project

Job description

wargaming.net

Job Description

We are looking for an exceptionally dedicated and well organised Art Manager to assist in the creation of the next big free-to-play title from Wargaming.

The candidate will have to be a hardworking self-motivated team player who is able to work closely with the Art Director, Art Leads and Product Director to create and be responsible for delivery of art for the game.

They will need to possess excellent verbal and written skills and be able to both take critique and give feedback to external partners as well as fully in participating group discussions.

  • The Art Manager will report to the Development Director
  • The Art Discipline Leads will report to the Art Manager
Responsibilities
  • Devise the strategic plan for the delivery of artwork cross multiple art disciplines.
  • Supervise the Art Team in the delivery of their work.
  • Work in close collaboration with the Art Director to ensure quality standards are developed and maintained.
  • Develop art production pipeline and tech in conjunction with Art Leads to ensure quality and efficiency.
  • Develop and implement OS Art Vendor strategy and plan within the Art Team.
  • Ensure effective organisation and delivery of asset traffic between the internal and external teams.
  • Support Art Team Leads in their career development and the development of the teams.
  • Act as a key contact for inter-disciplinary dependencies.
  • Monitor regular progress of the Art Team against the high-level plan reporting issues and highlighting risks.
  • Manage off-site development partners.
Minimum Requirements
  • Proven art production experience within the game industry, as a Lead Artist or Art Manager.
  • At least 2 published games as a Lead Artist or Art Manager.
  • Strong organisational skills.
  • Demonstrable experience of production planning techniques both agile and predictive.
  • Experience in supervising Art OS production pipelines.
  • Strong understanding of the material required to support large scale cross site art production.
  • Excellent verbal and written skills.
  • Be able to take critique and give feedback internally and externally in a professional manner.
  • Diligent self-management around both individual and team tasks, schedule, and budgets.
  • An existing network of off-site development partners and art vendors.
Preferred Qualifications
  • A relevant qualification or experience of in 3d game art production.
  • Familiarity with planning software - Excel, JIRA, and MS Project.
Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year.
  • Dog-friendly office.
  • Onsite canteen (with an endless supply of snacks and beverages).
  • Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks.
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders, Professional counseling).
  • Health Insurance (including family coverage), Life Insurance, Pension contribution.
  • Career development and education opportunities within the company.
  • Employee discounts.
  • Personal Gaming Account.
  • Company events.
  • Seniority Awards.
  • Referral program - you can recommend the best talents to the Company and receive a reward.
  • Working in one of the main European hubs for game development.
  • Startup within a company with 25 years of experience on the market.
About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

How to Apply

Apply via: https://boards.greenhouse.io/wargamingen/jobs/5779374?gh_jid=5779374

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.