Job Summary: Seeking a talented AR/VR Graphics Engineer. The ideal candidate will have a passion for cutting-edge technology and experience in developing visually stunning and high-performance AR/VR applications. You will work closely with our design, product, and engineering teams to bring immersive experiences to life.
Key Responsibilities:
Design, develop, and optimise graphics and visual effects for AR/VR applications.
Collaborate with cross-functional teams to understand requirements and translate them into high-quality graphics.
Implement and refine rendering techniques to ensure optimal performance on various AR/VR platforms.
Conduct performance analysis and optimisation of graphics-related code.
Stay updated with the latest advancements in AR/VR graphics technologies and integrate them into our products.
Troubleshoot and resolve complex graphics issues.
Qualifications:
Proven experience in graphics programming, with a focus on AR/VR technologies.
Proficiency in C++ and graphics APIs such as OpenGL, Vulkan, and DirectX.
Experience with AR/VR SDKs and tools (e.g., Unity3D, Unreal Engine, ARKit, ARCore).
Strong understanding of rendering pipelines, shading languages (e.g., GLSL, HLSL), and real-time graphics techniques.
Familiarity with performance profiling and optimisation techniques.
If this role is a good fit for your experience, please apply!