We are seeking an experienced Technical Artist to join our team.
The ideal candidate will bridge the gap between the art and development teams ensuring the seamless integration of visual assets while optimizing performance and maintaining high artistic standards.
This role requires a strong technical background in game development combined with a deep understanding of art pipelines and visual systems.
The Technical Artist will report to and work under the management of the Associate Producer.
Key Responsibilities
Qualifications :
Relevant experience, skills, and knowledge
Additional Information :
Ubisoft's perks (for a position based in Saint-Mand)
Profit Sharing, yearly company saving plan, 25 paid time off, 12 additional paid days off, 50% of your transportation pass is paid by the company, lunch vouchers (9 / day), healthcare for you and your family, and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks, paternity / co-parental leaves of 7 weeks.
Our office is located in Saint-Mand (Metro line 1, Saint-Mand station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.
Recruitment process :
Chris Richards >
Hiring Manager : Chris Richards
Additional Information
Ubisoft offers the same job opportunities to all without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
The job reports to Ubisoft Mobile Games.
Location : Saint-Mand, France
Duration of work : Full-time
Remote or onsite : Flexible working organization to be discussed with the manager of the role in accordance with the Ubisoft Work From Home policy, 3 days a week in our Saint-Mand office.
This role requires candidates to be based in the Paris area and to be onsite in our Saint-Mand office 3 days a week. This role is not eligible for relocation support.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Key Skills
3ds Max, Computer Graphics, Perforce, Zbrush, Unreal Engine, Maya, Painting, Teaching, Adobe Photoshop, Digital Art, Music Therapy, Unity