Collaborate closely with art, design, and development teams ensuring both visual and functional requirements are met
Implement diverse game systems for prototyping and beyond
Optimize and improve existing systems (including but not limited to gameplay, AI, data management, etc)
Write clean, efficient, and maintainable code
Participate in code reviews
Create and maintain technical documentation
Keeping an up-to-date knowledge of Unreal Engine and improvements
Debugging and profiling
Experienced using Unreal Engine 5
Experience in delivering timely prototype
Experience working in cross-discipline teams
Experience implementing scalable solutions
Experience in UI in AAA projects especially if MMO or UGC
Working Knowledge of C++
Experience participating in building an MMO, Metaverse, or a AAA project in Unreal Engine 5
Experience with blockchain project
Experienced in optimizing, profiling, and debugging in Unreal Engine 5
Experience in developing engine editor tools
You will be an integral part of a UE game engineering team (Seedwolrd), working closely with other UE engineers and in contact with the design and art teams for various core aspects of the game development implementation, or assisting in their implementation along with other engineers.
100% remote
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training/courses.
Budget towards purchasing work equipment such as laptop.
Monthly salary paid in stable coins (USDC)