Organisation/Company: Ecole Nationale Supérieure des Art et Industries Textiles
Research Field: Engineering
Researcher Profile: Recognised Researcher (R2), Leading Researcher (R4), First Stage Researcher (R1), Established Researcher (R3)
Country: France
Application Deadline: 30 Jun 2025 - 22:00 (UTC)
Type of Contract: Temporary
Job Status: Full-time
Offer Starting Date: 6 Jan 2025
Is the job funded through the EU Research Framework Programme? Not funded by a EU programme
Is the Job related to staff position within a Research Infrastructure? No
This PhD study aims at exploiting relations between a 3D digital garment representation, its geometric structure, technical parameters, and annotated semantics in order to develop an automatic generation process of digital garments for any posture and its dynamic evolution (with and without fitting on human bodies).
Deep neural models heavily depend on datasets, which is also the case here. While there exist several datasets that are publicly available for static and dynamic garment modeling, most of them are for garments that are either in their canonical forms (i.e. reference or template shapes prior to any deformation) or draped/worn on human bodies. The project will propose new datasets in this context, comprising both 4D (3D+time) digital and 2D real-world video datasets. In particular, the digital dataset requires the integration of professional expertise on fabric physical properties and construction of garment patterns. For this purpose, we plan to use garment 3D CAD software (e.g. Style3D, Clo3D, Modaris 3D Fit), which are equipped with several datasets of representative digital fabrics and garments. To optimize efficiency, we will initially leverage existing 3D digital datasets, combined with strategic methods for obtaining new data. Such strategies include: guidance of the initial part labeling by a devoted mesh segmentation network model, and scripted simulation sessions with several predefined external forces and material properties. In order to narrow down the gap between real-world videos and the rendered videos from digital data, we intend to generate new garment models with enhanced realism by recursively running a cycle of garment model generation – 3D garment demonstration and sensory evaluation – knowledge-based garment parameters adjustment until satisfaction of the user. This addresses a limitation in the current digital datasets, which lack elements like collar, cuff, buttons, pocket, etc. Note that all these are important elements for the semantic labeling of clothes in a real-world context.
Artificial intelligence, data mining, basic knowledge on garments
Basic techniques on computer programming and 3D image/video analysis and synthesis
Number of offers available: 1
Company/Institute: Ecole Nationale Supérieure des Art et Industries Textiles
Country: France
City: Roubaix