3D Character Artist (F/M/NB)

Faites partie des premiers candidats.
Legou Games Paris
Paris
EUR 40 000 - 60 000
Faites partie des premiers candidats.
Il y a 2 jours
Description du poste
181 candidates • Permanent contract
Paris (75)

Position Duties

Join our 3D team to produce high resolution still images of our game's characters in a stunning medieval fantasy universe for millions of players, aiming for the best quality possible.

Your key responsibilities will include:
  1. Produce high quality stylized characters using animation pipeline, such as quad-topology, Arnold Maya shading, and X-gen grooming.
  2. Respect the art direction and characters' guidelines throughout the creation process.
  3. Collaborate with animators, concept artists, and riggers to ensure a high level of quality.
  4. Share ideas and expertise with fellow Character Artists to continuously enrich the team's expertise.
  5. Advise and mentor team members while maintaining a learning mindset and suggesting quality improvements for produced assets.
  6. Document your work processes and techniques to improve team communication and workflow transparency.
  7. Stay updated with the latest gaming visual trends.
  8. Meet commitments and deadlines with a proactive and adaptable approach.

Candidate Profile

Skills requirements:

  1. Expertise in 3D sculpting with advanced proficiency in ZBrush, Maya, Arnold, Xgen, Substance, Marvelous Designer, etc.
  2. 5+ years of experience creating stylized characters.
  3. A strong professional portfolio showcasing high-quality examples of 3D characters.
  4. High proficiency in anatomy and character design rules.
  5. Strong affinity with a Disney / Pixar art-style.
  6. Friendly, constructive, and supportive communication skills.
  7. Highly autonomous with strong ability to adapt.
  8. Ability to follow direction and react to multiple rounds of feedback in a timely manner.
  9. Ability and will to work with very high expectations in terms of quality and dedicate the necessary improvement time to meet them (do the retakes, integrate feedback...).
  10. Passion for learning and growth.
  11. Fluent spoken and written English (Intermediate or higher) as English is our primary working language.
  12. Passion for making and playing games.

Bonus points:

  1. Art school background.
  2. Experience in drawing.
  3. Understanding of game art assets pipelines and workflows.
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