Senior Lighting Artist

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Ubisoft Entertainment
Toronto
CAD 100,000 - 125,000
Be among the first applicants.
Yesterday
Job description

As a Senior Lighting Artist, you will collaborate with a multidisciplinary team to craft compelling in-game cinematics, establishing mood and atmosphere that align with the game’s artistic vision.

What you'll do

  • Work closely with the Cinematic Director and Lighting Lead to shape and maintain the game’s visual style and lighting quality.
  • Execute the artistic direction of the project as communicated by key stakeholders.
  • Leverage game engine tools to achieve high-quality lighting while respecting artistic and technical constraints.
  • Act as a resource for the team, providing guidance on artistic and technical lighting elements.
  • Contribute to the development and implementation of more efficient workflows and processes.
  • Build and nurture collaborative relationships with artists, technical artists, and other team members to ensure smooth production.
  • Plan, estimate, and prioritize tasks to meet deadlines, while keeping track of production schedules.
  • Communicate effectively with stakeholders to align on goals and maintain consistency across the team’s work.
  • Optimize lighting to balance visual quality and performance.
  • Share best practices, production pipelines, and workflows with team members to foster knowledge sharing.

Qualifications

What you bring to the team

  • 6+ years in game development or film/VFX production, with a strong understanding of AAA production processes and constraints.
  • A solid understanding of cinematic concepts, including composition and color theory.
  • Experience creating visually compelling lighting that enhances mood and storytelling.
  • Proficiency with industry-standard tools such as Houdini, Maya, 3ds Max, or Blender.
  • Familiarity with ray and path-tracing render engines (e.g., Arnold, V-Ray, Redshift, Cycles).
  • Strong understanding of real-time graphics engines and their constraints.
  • Working knowledge of Adobe Photoshop and/or After Effects.
  • Familiarity with workload management tools (e.g., Jira).
  • Experience using project management tools (e.g., ShotGrid/Flow) and data management systems (e.g., Perforce).
  • Flexibility and adaptability to learn new tools and processes as needed.
  • Strong communication and collaboration skills to foster a positive and inclusive team environment.
  • A proactive mindset with the ability to take initiative and drive improvements.
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