Principal Level Designer - Unannounced project | Concepteur·rice de niveaux principal·e - Proje[...]

Behaviour Interactive
Toronto
CAD 150,000 - 200,000
Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We’re looking for a Principal Level Designer to play a key role in bringing a highly acclaimed and industry-recognized AAA franchise’s next title to life. In this role you will be part of a team which puts level design at the heart of the player experience, working tightly with peers to develop the design and implement the intended vision, giving you the freedom to make creative decisions and bring innovative solutions to the game. If you thrive on challenging yourself technically, taking ownership and bringing a collaborative vision to life, we want to hear from you!

Why Join Us?

This is more than just a design role—it’s a chance to impact a major project, take ownership of environments and crafting memorable player moments, and push the boundaries of what’s possible in AAA game development.

If you're excited by the idea of shaping innovative gameplay, working with a talented team of veterans, and making creative decisions that truly matter, apply now and be part of the journey!

In this role you will:
  • Actively contribute to design discussions and engage in bringing environmental storytelling, gameplay and player experiences to a high-quality bar.
  • Be involved in all stages of level design and design production including but not limited to prototyping, blocking, scripting, polish and debugging.
  • Debug and optimize at both low and high levels for peak performance and flow.
  • Evaluate and communicate the impact of changes to ensure smooth project progression.
  • Actively participate in reviews, sharing feedback to elevate overall design quality.
  • Test and refine as well as contribute to discussions to enhance gameplay and the player experience.
What are we looking for:
  • 8+ years of professional level design experience, with proven skills in AAA projects.
  • Solid understanding of various game engine environment editors and scripting tools.
  • Strong understanding of Level Design principles: encounters, flow, rhythm, scale, tension, pacing, variety, navigation, blocking.
  • A proactive problem-solver who thrives on solving complex technical and gameplay challenges through level and environment design.
  • Ability to clearly articulate the complexities of hands-on gameplay experience to effectively communicate intentions and share feedback to craft memorable moments for players.
Bonus Skills:
  • An strong understanding of narrative design principles.
  • Experience in leading projects as a subject expert and a strong sense of ownership.
  • Excellent communication skills to support and share your ideas.
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