Gameplay Programmer (C+)

Ubisoft Entertainment
Abu Dhabi
AED 50,000 - 200,000
Job description
  • Flexible Working Organization: Office-based

Company Description

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience.

This position is based in the vibrant expat city of Abu Dhabi, the capital of the United Arab Emirates. Abu Dhabi is a multi-cultural city, based on an island in the Persian Gulf and a 1-hour drive from Dubai. Abu Dhabi offers a vibrant social and forward-thinking cultural lifestyle. It has an array of experiences and events including pristine beaches, Formula 1, Theme Parks, Louvre Museum, vibrant nightlife, and year-round sunshine. Having ranked number 1 for the past 4 years in a row as the safest city in the world (Numbeo), it provides a great home and standard of living.

Ubisoft Abu Dhabi successfully released two hidden-object/investigation free-to-play mobile titles: CSI: Hidden Crimes and NCIS: Hidden Crimes. With the acquisition in February 2017 of the massive multiplayer free-to-play game Growtopia, the studio works on the title’s live operations. The team keeps focusing its efforts on creating further content for its live games and strengthening player engagement in addition to working on other unannounced projects.

Job Description

Ubisoft Abu Dhabi is seeking a talented C++ programmer with experience and expertise in the mobile and online domain. The main responsibilities of the C++ programmer include creating various modules for the game and designing new features in collaboration with other programmers.

What you'll do:

  • Create various gaming components that can support a multi-million user base.
  • Debug, optimize, and maintain existing code.
  • Understand the game design and create technical designs based on it.
  • Follow and enhance existing development processes and set standards.
  • Educate other team members on programming issues and concepts.
  • Have worked on multiple games and experienced full lifecycle project delivery, including one mobile game.
  • Proven experience in working on an online game.
  • Be keen to keep the game under the memory requirement and maintain 60fps.
  • Have a basic understanding of the Graphics Pipeline, Shaders, and 3D Maths.
  • Be fluent in English and possess good communication skills to interact with various teams.
  • A passion for creating or playing games and being a team player.

Qualifications

  • Minimum 3 years of programming experience in games.
  • A Bachelor’s degree preferably in technology or any other training or equivalent.
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